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Francesco Pusterla

Francesco Pusterla

area: Architecture, Design, Installation, Digital Culture

VR Environment for "Calcare il Mondo" by Lulù Nuti

© Francesco Pusterla

VR Environment for "Calcare il Mondo" by Lulù Nuti

© Francesco Pusterla

3D Pix. Parametric Sculpture

© Francesco Pusterla

3D Pix. Parametric Sculpture

© Francesco Pusterla

3D Scan visualization for "Primitive Contemporary" by Marine Julié

© Francesco Pusterla

3D Scan visualization for "Primitive Contemporary" by Marine Julié

© Francesco Pusterla

© Francesco Pusterla

Key Facts

nationality

Italy

area

Architecture, Design, Installation, Digital Culture

residence

Como

recommending institution

frei_raum Q21 exhibition space

time period

January 2019 - January 2019

Francesco Pusterla is an architect and a founding member of Bikini art Residency, a young and thriving artistic program based in Cernobbio, Italy

Through his academic and professional career he has specialized his practice in the use and research of digital tools applied to architecture. After the first years of work he saw the potential of transferring his knowledge and methods to projects outside of the building industry.

Since the opening of the residency program in 2016 Francesco drew his attention to the artistic production and has worked closely with both guest and resident artists developing digital visualization, VR environments and digitally fabricated sculptures using innovative and experimental techniques.

He started his architectural career in New York in 2008 where he worked for Asymptote Architecture. This experience formed his interest in digital architecture that he then continued developing with Nau architecture in Zurich. After these international experiences he came back in Italy and with his father Renato founded R.P.Arch. an architecture firm focused on the use of renewable materials and energies.  Since then he is actively developing projects in Italy and Switzerland.

Francesco currently teach at the “Accademia di Architettura” USI in Mendrisio, Switzerland where he developed several courses on digital tools and building information modelling; he is the director of the “Furniture Design” course at the Academy of fine arts “Aldo Galli” in Como.

He regularly gives lectures and workshops on innovation and new technologies in various educational institutions, amongst which the University of Applied Sciences and Arts of Southern Switzerland and “La Triennale di Milano” where he recently developed a workshop on the use of virtual reality for architectural design.

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